NativeDSD has a responsibility to accurately represent what files are being offered, and how these originate, because it can be confusing what the various labels on NativeDSD, who are just recently offering the new labeled spatial recordings, are actually doing to create these spatial audio files.
There have been several engineers now employing the derived channel technique for headphone playback, and our question to these engineers / labels is whether this uses any of the new Pyramix ATMOS preprocessing application, or is it entirely a microphone positioning and traditional Pyramix mixing/post processing operation. Or, if there is a third party “outside the head” application being employed.
On the album product pages of music that is being offered with a Spatial Audio option, we will be clear in which of the post production processes has been used to create the Spatial Audio version. You can find this information in the additional information tab on the album pages.
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